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02 October 2007
 
LAS VEGAS & NUMB3RS interview de Charlie CLOUSER

 

What are the similarities and the differences between the composing from TV and composing for film? 
With a show like "NUMB3RS", I actually treat it just as I would a short, action-packed feature, but I do take advantage of the repetitive, episodic nature of the series as time goes by, by reusing certain signature sounds from week to week. When I scored the pilot, I did a full-strength production, with the full complement of massive drum beat-downs and scary sounds made just for that project. As the series went on, we'd add more and more of these full-strength cues to the pile, and certain ones then became signature methods of identifying a given place, such as the FBI headquarters or the main character's homes, and we could then refine and reuse these cues, making each week's version a little different and a little better. We developed favorite ways of exiting to a commercial, or ending the show on a warm, homey note, and these became templates that the editors could cut picture against. On a film project, aside from a main theme that may appear two or three times in various forms, it's very rare if I can use something more than once in a project. In the film "Death Sentence" I was able to base five or six cues on the same piece of music, but that was fairly unusual for me.




 

How much time did you have to compose an episode, and how would you describe your music for NUMB3ERS and LAS VEGAS ?
We usually have the luxury of an entire week to come up with 30-40 minutes of score for each show. "Las Vegas" averages about 30 minutes of score per episode, and "NUMB3RS" is basically wallpapered with music, so for me it's usually 40 minutes of score per episode, for a grand total of at least an hour of score a week. The score for "Las Vegas" is like a japanese-texmex-scandinavian-luau, just completely all over the map. One minute it's splashy, fun casino jams with crazy horns and turntable fx, the next it's legit-sounding slinky pink-panther jazz, the next it's full-darkness suspense and action cues, and then there's just a ton of goofball comedy moments, little bumper cues, and of course someone's heart gets broken in every episode, so there's always a solo piano tearjerker or two. It's been great experience though, sort of a musical bootcamp, attacking all of these different problems every week. The score for "NUMB3RS" has a much more unified sound, but we've developed stylistic flavors that are each associated with a particular place, activity, or mode the show goes through each week. There's still a pretty wide range of styles, from awkward doofus comedy to hostage-drama takedowns, but I try to make the sounds, tones, and keys much more unified than in a wacko smorgasbord like "Las Vegas".
 



 

What would you really like to do next?
I don't want to get stuck doing ultra-violence, even though it's good clean fun, so I'm becoming more attracted to projects that I might not know what to do right off the bat, things that are a little outside my background. I mentioned "Sling Blade" before, that's a perfect example of the type of film that I am itching to do, something that would take a bit of figuring out, something that needs a bit of a lighter touch.

 

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