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01 September 2007

Ron Campbell -  Interview d'une mémoire de l'animation!

 
RON CAMPBELL'S DEBUTS
 
Born in 1939 in Seymore, in the Australian state of Victoria, Ron Campbell has been a force in animation for the past four decades. Campbell began his animation career in the early 1960’s, working on Beetle Bailey, Krazy Kat, and Cool McCool for King Features, as well as The Beatles. He then moved to the US and Hanna-Barbera, going on to write and produce cartoons for Sesame Street and animate on the original George of the Jungle and Tom Slick TV shows. He produced and directed the animation for The Big Blue Marble, winning many awards, including a Peabody for Excellence in Broadcasting and an Emmy for Best Children's Show of the Year.
 

Krazy Kat Jail Mirage
 


 

THE BEATLES YEARS


 

Nowhere Man

In the late 60's Ron Campbell, with his good friend and colleague Duane Crowther (RIP), animated many scenes in The Beatles Yellow Submarine feature film, including the Sea of Time sequence, and much of the action between the Chief Blue Meanie and his boot-licking side-kick, Max. He animated a lot of scenes involving the multi-named Boob, Hillary, the Nowhere Man. Earlier, he directed for King Features many of the episodes made in Australia of the highly successful ABC television series The Beatles.


 

Who are the persons who inspired, or helped or thought you the most, artistically speaking?
Ron Campbell
- Gerry Ray, Pat Mathews, Duane Crowther, Bill Hanna, Al Brodax, Ken Snyder.


 

SCOOBY-DOO

When, how and why did you come to work on the Scooby-Doo Series?
In early 1967 Bill Hanna hired me at Hanna-Barbera as an animator. I had come to the US from Australia in late 1966.
In 1968 I started my own company, the year "Scooby-Doo, Where Are You" was first produced. One of my earliest clients was Ken Snyder, who had produced Roger Ramjet. He was selling several shows to the networks in that period (late 1968 early 1969). One was a show based on Mattel's new toy Hot Wheels, another was a show he called Spook-Out. The original drawings for the sales-pitch presentation I saw but had no hand in creating. It starred a group of teens based loosely on the long-successful Archie comic book characters:- Spook-Out featured a handsome hero, a pretty girl, a goofey hippy kid and a smart girl in glasses. They had a big dog, a Great Dane, who could barely speak (like many a 6 year old) who was a big scaredy-cat until the chips were really down. They went around the country in a colorful '60's van solving ghost problems.
The networks bought the Hot Wheels idea from Ken Snyder, but for reasons long forgotten (though I suspect it was doubts about Ken's ability to produce) the Spook-Out idea was shopped by the network to Hanna Barbera. Iwoa Takamato and Joe Barbera redesigned everything, creating Scooby-Doo as everyone knows him, but the basic idea was Spook-Out. In those days the words Love-In, sit-in, drop-out etc were the latest vogue, very hip, up-to-date -- hence Spook-Out.
I have no documented proof of the veracity of this story, just my memory, so my story must be taken as just the memories of an old man, which is all they are. Ken Snyder himself later became a close friend and business colleague of mine through the 1970's.
I did some storyboard work for Scooby-Doo on a free-lance basis that first season in 1969, and subsequently did storyboards for the show in later years. I rarely got credits in those days. For some reason I believed credits were of no importance whatsoever. The animation business was small and everybody knew everybody, including what they did. My company also did several Hot Wheels shows that year, a show that ended with great troubles because they were accused of being long commercials for a toy, which they indubitably were.
 
 

Running Scooby Group

 

 
On what episodes did you work, and on what scenes?
No clue as to what shows. It was a TV show and as such it all just runs together in one's mind. I remember every scene I did in Yellow Submarine, that was a feature film, but hardly anything on the TV Beatles, or Scooby-Doo. I just remember going to some trouble drawing a spooky old house once, and I always enjoyed planning scenes when Scooby got scared...

What were exactly your assignments? With what members of the crew did you work more particularly?
Storyboarding. Just storyboarding
FYI -- Like the plans for building a house that show plumbers where to lay pipes and glassiers where to put windows etc, a storyboard is the plan of how everything in the film being made will work, and from which everyone must refer. I was attracted to the job because I believed doing storyboards was the job that really directed an animated film.
I suppose I worked closest with Bill Hanna, but also Iwoa. Yet I did not work in the studio but out of my own studio a mile or soo away on Laurel Canyon Blvd Studio City.
 
 
Can you tell me about you about your first meeting and your relation ship with Jack Hanna and Joe Barbera?
I really liked Bill Hanna and had very little contact with Joe Barbera. I first met Bill Hanna in early 1967. I had to deliver a message to Bill for Eric Porter Productions in Australia, a company that was bidding for sub contract production. After I did so Bill asked me if I wanted a job. I did. He helped get me through all the government rigmarole.
I enjoyed Iwoa's company, and greatly admired his draughtsmanship. I always felt a little uncomfortable around Joe, don't know why, but very much liked his daughter Jane who was a great organizer, v efficient.
 
 
Do you have any dogs? What race? Do you like Dashunds?
Love Dachshunds. Why? Don't much like Great Danes. A friend had one, lovely dog but disobedient and a bit dim...maybe it was the owner? We always had my wife's favorite, Golden Retrievers.
 
 
Are there any characters from the Scooby Doo series you feel rather close to? If yes, who? Why?
This is actually a great question -- I have sometimes felt extra sympathy for characters sometimes in a very personal and mostly secret way. For almost 10 years I did almost all of the storyboards for the Smurfs and really grew to love poor Brainy Smurf. Inexplicable. The character was a pompous ass, but I secretly felt great empathy for him...I've never admitted this before :) There are others. George Jetson's boss, can't remember his name now. Loved the brat Angelica in the Rugrats.
The teens in Scooby left me a bit cold, they were designed to appeal to tweens, not grown men. Scooby himself carries the day on that show, especially his inability to express himself...
 
 
 
What did you have to do? What could you do? And what couldn't you do? (in other words, what were the limits of your creativity/imagination within that frame?)
Technical stuff, multiple exposure stuff, computer-generated stuff, lab work. Bottom lights, top lights, they're all Greek to me. Sort of Greek, anyway.
 
 
 
SUCCESSES IN ANIMATED SERIES
 
In the early 1980s, he drew a majority of the storyboards for Hanna-Barbera’s hit series The Smurfs, including the Emmy-award winning Smurfolympics special. Also during the ‘80s, Campbell was a storyboard artist for The Teenage Mutant Ninja Turtles and numerous other hit shows of the era, including Flintstones, Jetsons, Captain Caveman, Scooby-Doo and many other shows. The 1990s took Ron Campbell to Disney TV Animation where he was responsible for animation direction on Bonkers, Goof Troop, and Darkwing Duck. He also spent much of the decade storyboarding for Klasky-Csupo’s The Rugrats, Rocket Power, and the bizare adult cartoon, Duckman. During that time, he was nominated for an Emmy for a storyboard for Ahh! Real Monsters.
 

The Big Chase # 26
 


RECENT PRODUCTIONS

 

Still working today (old animators just fade away), he is currently animation directing episodes of Ed, Edd, and Eddy, a mad-cap cartoon series for TV produced by AKA Cartoons in Canada.
 
Since 'retiring', Ron Campbell has been doing Pop Art paintings often based on the cartoon shows he has helped create in one capacity or another, and has been showing his work on the Beatles TV cartoons and The Yellow Submarine in galleries around the country. His Pop Art Beatles work sell in galleries internationally and all over the USA.
 
 
Owner of and president of Filmsense, Inc., Mr. Campbell has been a force in the field of animation for the past four decades and is currently directing episodes of Cartoon Network's Ed, Edd and Eddy after having finished work on the storyboards for Stuart Little II. Campbell began his animation career in the early 1960s animating Beetle Bailey, Krazy Kat and Cool McCool for King Features as well as The Saturday Morning Beetles. He is one of a handful of animators who worked on both the film Yellow Submarine and TV series, The Saturday Morning Beetles. Campbell went on to write and produce cartoons for the Children's Television Workshop, the progenitor of Sesame Street on PBS. As president and founder of Ron Campbell Films from 1973 to 1978, Campbell, in 1976, won his first Emmy Award and a John Foster Peabody Award for Best Children's Show for his production of The Big Blue Marble. After this and during the 1980s, Campbell drew the majority of the storyboards for Hanna-Barbera's The Smurfs, including creating the character of Papa Smurf. Smurfolympics brought Campbell his second Emmy Award. He also contributed to the success of that '80s phenomenon, The Teenage Mutant Ninja Turtles. The 1990s found Campbell working at Disney TV Animation where he was responsible for animation direction for Bonkers, Goof Troop and Darkwing Duck. As a noted storyboard artist throughout his career, he also contributed to the Klasky-Czupo Nickelodeon shows, The Rugrats, Rocket Power and Duckman. During this decade, Campbell received an Emmy nomination for his storyboard work on Ahh! Real Monsters. Married since 1962 to Engelina, Campbell and his wife moved to the United States in 1967 and became citizens in 1976. They make their home in the American southwest.

 
 

 
Can you tell me about the different techniques you used? How long did you spend on a drawing? On one episode? How many drawings do you think you've drawn as an animator? (Thousands, millions?)
The work I did on Scooby-Doo was all in pencil. Primarily storyboard work, but I do recall animating some in the early seventies and I think my studio, Ron Campbell Films Inc., might have sub-contracted some too, but memory fails me here. I could be mistaken.
As an animator one works primarily drawing what we call 'roughs', which is a loose rough drawing possibly in blue pencil that is 'cleaned up' by an assistant animator in preparation for 'inbetween' drawings being drawn by assistants or inbetweeners.
Storyboarding in those days was a lot less detailed than storyboards are done today, with a lot less attention to drawing 'on model' or even to scale. This was possible because we did careful and complete layout drawings in preparation for the animator. Much of this work is now done today by the storyboard artist.
For an animator to calculate the number of drawings he has done in his career is to ask him to first take a fistfull of Aspirin. It doesn't bear thinking about unless one is ready for the loony-bin. How can one do so many drawings and still live? You must calculate not just the number of inbetween drawings you did while learning to animate, you must also calculate the uncountable number of drawings you did as an aninimator and the even more uncountable number of drawings you did that you had to throw away. Then there is the complexity of the drawings. For example, the first job I ever had when first hired as an inbetweener was to do hundred of inbetweens of a caterpiller dying from a bug spray, each drawing had a caterpiller with a hundred legs and each leg had to be drawn...one at a time...carefully...
No. The question is unfair, and cruel, and I shall discuss the matter no more.
 

 


 

Are you still in contact with some people of the Scooby Doo Team?
All my friends and many colleagues are dead or long since retired and disappeared into the wide open spaces of the American West. Write to Gerard Baldwin he might have some memories especially of the Smurfs (I worked with him on that) and perhaps he did stuff on Scooby. He might know others because he worked in the studio much more than I did as I had my own studio through a lot of this time period.
 
What persons did you meet that influenced or impressed you the most, personally and professionally?
Can you tell me about your work for Disney (Bonkers, Goof Troop, Darkwing Duck)? Was the work there different from the other studios? Why?
Iwoa I had a lot of respect for, and Bill Hanna of course. Nick Nichols rates very high in my esteem and I worked with him at Disney's also, on Darkwing Duck. Bob Dranko was a great talent as a designer, and Cliff Roberts was brilliant as an ideas man and writer. Piere Culliford was a terrific artist (Peyo, creator of the Smurfs) and a very creative mind, and Yvan Delport was just this side of brilliant if you reserve the word brilliant for people like Einstein and Sir Isaac Newton. Shall I go on? I forgot to mention you Bernard, sorry. And Duane. Then there is Fred Crippen and Fred Calvert, and Phil Mendez and ... Norm and Al and Phil and Barry and and on and on....
When I ponder these old friends of mine I grow wistful, and wonder at my luck at what good friends and colleagues I have had...
Not much difference in the studios. It's always people who made the films for TV and the people often went from one studio to the next as projects were born or died.


Yesterday
This is an original painted drawing by Ron Campbell framed with vintage 45 rpmrecords and signed by Ron Campbell. The records are "I Want To Hold Your Hand" and "Yesterday"


 

How did you manage to weave yourself within the spirit of all these series, that are so different? Did you have any "Bible"? How did you work with execs and producers?
Every show has a 'bible' which is a guide that disparate writers must have to bring them all together writing about the same characters. Some shows one avoids because of personal inadequacies or even disdain, but if one is out of work one soon drops disdain and gets off the high horse. On the other hand I managed to work mostly on shows I loved, frequently giving up almost a decade of life for each. Such is the life of an old animation hack in Hollywood.
Never met a producer I didn't like. I was myself a producer, producing the animation for the children's TV show The Big Blue Marble, and other things.
 
What was the importance of music (score) in your work? In humor? In emotions?
VERY IMPORTANT especially in the Big Blue Marble.

Do you have favorite composers you worked with? Would you please share some memories with us?
It is many years now since I worked directly with musicians, and when I did so it was as a producer/director. Music for children is a wonderful field for musicians and a master of the form was a friend of mine (if I can drop a name) now passed, Joe Repozo, whom I first met while doing early Sesame Street shows. He composed the opening song to Sesame Street, a tune played on TV here in the USA every day for over thirty years now. He later did the music for us on a French/Canadian film I was line-producing called Smoggies, a show created by another friend just this side of genius, Gerry Potterton of Quebec. Like Woody Allen's girlfriend in Manhattan, I seem to know a lot of geniusus...
I fondly remember producing a rock opera for the story of King Midas with the golden touch, kissing his daughter good morning he reacts in horror, singing to a rock beat: "Oh, No!- What is this?- I have a golden daughter with just one kiss!!" Lyrics by Cliff Roberts, music and sung by Ted Neeley who had just played Jesus in Norman Jewison's film Jesus Christ Superstar. For some reason I still smile at those silly little words that seemed to tell the whole story...





 

Yellow Submarine
This is an original painted drawing by Ron Campbell framed with a vintage 45 rpmrecord and signed by Ron Campbell.Multiple Emmy Award-winning animation director, Ron Campbell was born in Seymore, Victoria, Australia in 1939.

What was the importance of music (score) in your work? In humor? In emotions?
The Beatles were important in my early work, as I directed many episodes of the TV show in the early sixties and also segments called 'sing-alongs' -- bouncing ball stuff to early Beatles songs. I remember I Want To Hold Your Hand depicted as an octopus holding the Beatles wearing diving suits playing the song underwater...bizarre....
 
What would you suggest/advice young artists you want to succeed in the animation business? What training, what kind of personality.... Would you encourage them to do this job?
Young animator:- No matter how much your computers can do for you, learn to draw, paint, and design...study the masters and the moderns, read every day, study film, all kinds of film good bad and indifferent, but above all study literature.
 
Have you any projects to come?
Would that I did, but time has passed me by and I find peace now in painting Pop Art based on shows I have in one capacity or another had a hand in making. People like to sell them and buy them, and I like to paint them. We are all happy.




 

What are the three questions you’d like to be asked, and what would be your answers?
And what are the three questions you wouldn’t to be asked, and why?

This is a cute question. You want me to ask the questions AND give the answers??? Where did you get the idea for this question? The Devil?
You are invited to Google 'Ron Campbell Animation Art' to see some of that work.
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